UC Irvine Division of Teaching Excellence & Innovation

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Online Learning & Tech Courses

Online Learning & Tech courses+ Talk about Teaching with Digital Tools + Learning Technologies+ Online Student EngagementCanvas Design Samples A 4-Step Approach to Remote Learning Canvas Design Samples Exam Digitization and Grading New Online Course Proposals...

Inclusive Teaching and Beyond: The Need for Institutional Change

"Inclusion" has become a post-pandemic buzzword in many universities, highlighting historical inequities within a broader crisis in higher education. As universities face record levels of student despair and disconnection, campuses across the country report dropping...

Pedagogies of Possibility in a Post-Pandemic Classroom

Educators everywhere remember the pandemic as a period of cataclysmic upheaval, the effects of which are still being felt today. For many longtime educators like me, the events of 2020 meant not just a sudden switch to new modalities but also a reexamination of what...

Critical University Studies: Rethinking Academia from Within

In 2024, as debates intensify over the legitimacy, fairness, and value of higher education, a new academic movement is bringing analysis and balance to a discourse increasingly vulnerable to partisan posturing. “Critical University Studies” (CUS) looks at the...

Learning Assistants as Peer Educators in Large Online Courses

Following the graduate student worker strike of 2023, many faculty members like me were caught off guard by the sudden need for alternative instructional support. The term "learning assistant" initially brought to mind images of undergraduates serving merely as...

Workshops and Professional Development

Workshops and Professional Development  Digital Accessibility Support and Help (DASH) Open HouseIn partnership with the Office of Equal Opportunity and Diversity (OEOD), the Division of Teaching Excellence and Innovation (DTEI) is excited to announce the launch...

Gamifying Our Way Through Teaching

Author: Kritideepan Parida The usage of gamification in classrooms has drastically increased in the past decade as instructors need a new and fun method to impart education to students. Gamification as a term corresponds to the...

Using Discord in University Classrooms: Overview and Guidelines

Author: Boyun Kim The switch to remote teaching due to COVID-19 brought about the rise of many tools. Discord, used primarily for gaming functions, increasingly began to be used by students for classes. As instructors, many of us remember students in Zoom chats...