Gamification and the Classroom: A Short Review

Christopher Chacon, School of Humanities In this short review, I will consider the role student motivation plays in the effectiveness of gamification as well as the role gamification plays in enhancing student participation and knowledge retention. I will also...

Implementing Active Learning in Large-Enrollment Courses

Claire Freimark, School of Biological Sciences Introductory undergraduate science courses can be intimidating. Large class sizes, long lectures, and cumulative exams can lead to high stress levels, poor student attitudes, and low retention rates in STEM majors. Many...