UC Irvine Division of Teaching Excellence & Innovation

Digital Learning

Gamification and the Classroom: A Short Review

Christopher Chacon, School of Humanities In this short review, I will consider the role student motivation plays in the effectiveness of gamification as well as the role gamification plays in enhancing student participation and knowledge retention. I will also...

Promoting Equity and Humanizing Online Courses

Maricela Bañuelos, School of Education Historically, online learning was intended to increase underserved students’ access to educational opportunities. These students include students who are financially disadvantaged, English language learners, or disabled, or who...